Drawing on my background in film, I’m driven to explore and develop compelling interactive narratives.
From directing the first fully virtual reality college student film, “Triplicata,” to optimizing 3D art pipelines, my focus is on bringing imaginative digital worlds to life for games and cinematic projects.
Francisco is a digital artist and creative producer based in Toronto, Ontario. With a strong background in film and interactive entertainment, he’s developed a passion for crafting immersive visual experiences.
He has contributed to a range of creative projects, including video games, movies, and series, collaborating with clients around the world. His innovative spirit led to writing, directing, producing, and a hands-on approach with multimedia projects.
He also excels at building comprehensive 3D art pipelines and mentoring emerging talent in the field.
Rigging Artist - DC3: Viral Menace
Rigging Artist- Deadlight Manor