Software used:
Coffee Evening
Environment Artist
For my final thesis project in the VFX postgraduate course, I completed three works using Unreal Engine, each more advanced than the previous one.
In this first project, titled Coffee Evening, I conducted a test exploring the capabilities of Unreal Engine 5. I experimented with lighting, material creation, and techniques such as vertex painting.
The intention of this work was to create a friendly and warm atmosphere in a European-style café. All the assets used in the project were sourced from Quixel and Sketchfab.
Through these projects, I was able to explore and learn a lot about Unreal Engine and the possibilities it offers for creating visual effects. Each work represented a step up in my knowledge and skills, leading me to produce increasingly complex and visually impactful pieces.
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