Procedural animation of a flag being hanged on a castle. Piece made during my postgraduate course using Houdini, Maya, Arnold, Photoshop and Houdini.

Artstation post

Software used:

Half Life Gravity Gun

3D Modeling, Texturing & Render

For one of my assignments in my VFX Postgraduate course, I had to create a 3D model and textures using Autodesk Maya and Substance Painter.

I chose to model the Gravity Gun from Half Life 2, which was the iconic weapon used by Gordon Freeman in the popular 2004 game.

Check out the behind-the-scenes process below: