Software used:
Half Life Gravity Gun
3D Modeling, Texturing & Render
For one of my assignments in my VFX Postgraduate course, I had to create a 3D model and textures using Autodesk Maya and Substance Painter.
I chose to model the Gravity Gun from Half Life 2, which was the iconic weapon used by Gordon Freeman in the popular 2004 game.
Check out the behind-the-scenes process below:


